package game;

import game.room.Room;

/** All objects in the game world MUST extend this class. */
public abstract class Entity {
	/**
	 * @param room - the room.
	 * @param layer - the layer.
	 * @param row - the row.
	 * @param col - the column.
	 * @return whether or not this entity can be placed here.
	 */
	public abstract boolean validatePosition(final Room room, final int layer,
		final int row, final int col);
}
